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kopper colon_three @kopper@not-brain.d.on-t.work
11h
they just need to give a "pixel art" preset to av2 or h2.67 or whatever to kill off gifs ngl. Just™ disable the bits that fringe the colors and keep the rest
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illy [Shrimple-mode] protomoji_orange_flag_lesbian @illyBytes@shrimp.imsofucking.gay
11h
@kopper we kinda already have a really good image format for Quite Okay pixel art/bitmap Images (QOI) (Used by game maker apparently lol)
i wonder if it could be hacked into being an animated format :3c
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charlotte @charlotte@mastodon.ml
11h
@illyBytes @kopper i think the problem is rather making the entire software industry agree to embed renderers for it
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illy [Shrimple-mode] protomoji_orange_flag_lesbian @illyBytes@shrimp.imsofucking.gay
11h
@charlotte @kopper there's already many decoders for qoi available, i think maybe we could apng it lol
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kopper colon_three @kopper@not-brain.d.on-t.work
11h
@charlotte @illyBytes gonna be honest i see qoi as more of a just a fun little thing than a Serious Format
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kopper colon_three @kopper@not-brain.d.on-t.work
11h
@illyBytes @charlotte and like i dont see how an "animated image format" would ever be as efficient as a dedicated video format with a setting for "mostly lossless"
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illy [Shrimple-mode] protomoji_orange_flag_lesbian @illyBytes@shrimp.imsofucking.gay
11h
@kopper @charlotte it wont be, but you want 100% lossless for pixel art lol :p
most video formats become useless when you want to achieve 100% lossless
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illy [Shrimple-mode] protomoji_orange_flag_lesbian @illyBytes@shrimp.imsofucking.gay
11h
@kopper @charlotte it has windows support and is already used by engines, so it is kinda serious x3
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kopper colon_three @kopper@not-brain.d.on-t.work
11h
@illyBytes @charlotte its just a bunch of bytes of course it has windows support. and there are texture formats built specifically to be fed into gpus. for ingesting into an engine does it matter that the input is qoi or png
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josie deer josie @j0lol@app.wafrn.net
9h
@charlotte @illyBytes @kopper

josie_by_j0lol that’s it. i’m adding ktx2 support to wafrn.
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